riparion/riparion-retro
- Add Hammurabi: the 1968/1978 BASIC city-state classic
#1 in Riparion/riparion-retro — merged 2026-06-07
- Display each game's crate version on its title screen
#10 in Riparion/riparion-retro — merged 2026-06-09
- Wire CrowdThreading into three Oregon Trail catastrophes
#11 in Riparion/riparion-retro — merged 2026-06-09
- Wire TimingBar into the splint and dosing catastrophes
#12 in Riparion/riparion-retro — merged 2026-06-09
- Add SteadyHands touch-first minigame to minigames-kit
#13 in Riparion/riparion-retro — merged 2026-06-09
- Split minigames-kit demos into standalone crates with compiled Tailwind
#14 in Riparion/riparion-retro — merged 2026-06-09
- SteadyHands: track the fingertip directly, drop cursor offset
#15 in Riparion/riparion-retro — merged 2026-06-09
- Oregon Trail: route snakebite, river ford, and ox-leg through SteadyHands
#16 in Riparion/riparion-retro — merged 2026-06-10
- Oregon Trail: BucketBrigade minigame for fire, rains, and blizzards
#17 in Riparion/riparion-retro — merged 2026-06-10
- minigames-kit: add HotCold search/deduction minigame
#18 in Riparion/riparion-retro — merged 2026-06-10
- oregon-trail: data-driven cover art per screen, event, and location
#19 in Riparion/riparion-retro — merged 2026-06-10
- Add Fur Trader: the 1976 BASIC fur-trading classic
#2 in Riparion/riparion-retro — merged 2026-06-07
- Colossal Cave Adventure (350-point) with a forgiving command parser
#20 in Riparion/riparion-retro — merged 2026-06-10
- oregon-trail: reduce displayed cover image size by 25%
#21 in Riparion/riparion-retro — merged 2026-06-10
- Add Sequence (order-memory) minigame and wire it into Oregon Trail
#22 in Riparion/riparion-retro — merged 2026-06-11
- adventure: de-wrap transcript into flowing paragraphs
#23 in Riparion/riparion-retro — merged 2026-06-11
- minigames-kit: add Heave (sustained-exertion) minigame
#24 in Riparion/riparion-retro — merged 2026-06-11
- docs: use --debug-symbols false for dx release builds
#25 in Riparion/riparion-retro — merged 2026-06-11
- docs: fix dx debug-symbols/keep-names flag syntax
#26 in Riparion/riparion-retro — merged 2026-06-11
- Add Fort Nash, an Oregon Trail-engine game
#27 in Riparion/riparion-retro — merged 2026-06-11
- Add Kaintuck, an original two-phase frontier game
#28 in Riparion/riparion-retro — merged 2026-06-11
- Consolidate shared trail-game pieces into retro-kit
#29 in Riparion/riparion-retro — merged 2026-06-11
- Add The Oregon Trail: the 1975 MECC wagon-train classic
#3 in Riparion/riparion-retro — merged 2026-06-08
- games/kaintuck: fix code-review findings in the engine
#30 in Riparion/riparion-retro — merged 2026-06-11
- games/fort-nash: fix code-review findings in the engine
#31 in Riparion/riparion-retro — merged 2026-06-11
- Make kaintuck fully data-driven via trail-kit
#32 in Riparion/riparion-retro — merged 2026-06-12
- games/fort-nash: data-driven trail-kit migration + shared-schema dedup
#33 in Riparion/riparion-retro — merged 2026-06-12
- games/fort-nash: collapse duplicate minigame-host arms
#34 in Riparion/riparion-retro — merged 2026-06-12
- games/kaintuck: per-leg hazards, boatmen research, new landings & Grand Tower
#35 in Riparion/riparion-retro — merged 2026-06-12
- games/kaintuck: river pirates & Natchez Trace outlaws
#36 in Riparion/riparion-retro — merged 2026-06-12
- games/kaintuck: per-leg river hazards from navigation research
#37 in Riparion/riparion-retro — merged 2026-06-12
- games/kaintuck: two-vector commodity pricing + rumor/reality banter
#38 in Riparion/riparion-retro — merged 2026-06-12
- games/kaintuck: single-screen market for buy/sell cargo
#39 in Riparion/riparion-retro — merged 2026-06-12
- Start screens (RESUME/NEW) and per-game installable icons
#4 in Riparion/riparion-retro — merged 2026-06-08
- games/kaintuck: persistent trading house carries money & reputation across runs
#40 in Riparion/riparion-retro — merged 2026-06-13
- kaintuck: redesign minigames (Heave / HotCold / Hunter + differentiated antagonists)
#41 in Riparion/riparion-retro — merged 2026-06-13
- games/kaintuck: surface boatyard credit on the cargo-buy screens
#42 in Riparion/riparion-retro — merged 2026-06-13
- games/kaintuck: swamp crowd-thread, name carryover, Natchez lender, hunt icons, local-market flag
#43 in Riparion/riparion-retro — merged 2026-06-13
- kaintuck: online leaderboards via riparion-cms app backend
#44 in Riparion/riparion-retro — merged 2026-06-13
- kaintuck: online leaderboards, moneylender port fix, reputation-driven credit
#45 in Riparion/riparion-retro — merged 2026-06-13
- kaintuck: show the stats chrome only in port
#46 in Riparion/riparion-retro — merged 2026-06-13
- kaintuck: boat hull-damage & repair system
#47 in Riparion/riparion-retro — merged 2026-06-13
- kaintuck: move in-port secondary actions into a bottom sheet
#48 in Riparion/riparion-retro — merged 2026-06-14
- kaintuck: headless engine, shared-economy server, and actionable rumor banter
#49 in Riparion/riparion-retro — merged 2026-06-14
- Add Dukedom: the 1980 Creative Computing city-state sim
#5 in Riparion/riparion-retro — merged 2026-06-09
- kaintuck: Trace-phase banter & hazard tuning
#50 in Riparion/riparion-retro — merged 2026-06-14
- kaintuck: shared-economy server + gossip, Faro & Vingt-et-Un minigames
#51 in Riparion/riparion-retro — merged 2026-06-14
- kaintuck: faro & vingt-et-un card tables Under-the-Hill
#52 in Riparion/riparion-retro — merged 2026-06-15
- Move kaintuck-server crate from server/ into crates/
#53 in Riparion/riparion-retro — merged 2026-06-15
- kaintuck: shared-market server deploy + connection/gossip UI
#54 in Riparion/riparion-retro — merged 2026-06-15
- kaintuck: connection indicator only (drop redundant gossip feed)
#55 in Riparion/riparion-retro — merged 2026-06-15
- kaintuck: shared-market connection chip on the splash
#56 in Riparion/riparion-retro — merged 2026-06-15
- kaintuck: Natchez saloon UX + horse offer + Trace icons
#57 in Riparion/riparion-retro — merged 2026-06-15
- kaintuck: log market reports to a notification center
#58 in Riparion/riparion-retro — merged 2026-06-16
- kaintuck: fold a rumor's payoff into the tip it resolves
#59 in Riparion/riparion-retro — merged 2026-06-16
- Add Santa Paravia and Fiumaccio: the 1978 city-state sim
#6 in Riparion/riparion-retro — merged 2026-06-09
- kaintuck: make status-bar chips tappable shortcuts
#60 in Riparion/riparion-retro — merged 2026-06-16
- Add CrowdThreading minigame; feature-gate the kit per minigame
#7 in Riparion/riparion-retro — merged 2026-06-09
- Add Hunter minigame; feature-gate it in the kit
#8 in Riparion/riparion-retro — merged 2026-06-09
- Wire the Hunter minigame into Oregon Trail's hunting
#9 in Riparion/riparion-retro — merged 2026-06-09